Second Life and the Post Scarcity World
‘Second Life’ faces threat to its virtual economy | CNET News.com
The SL blog is down, but I’ll include a link to Cory’s post about CopyBot when I can. This is interesting.
There’s some open source software called LibSL that can effectively act like the Second Life PC client, but which also allows subtle changes to the data it handles, like removing the bits that say "you can’t copy this."
The result is that a LibSL client can effectively stream objects back into the shared virtual world that are perfect copies of anything, albeit without the original copy protection.
Why does this matter? It’s a microcosm of the coming post-scarcity world.