Second Life is the New Afghanistan?
Spies watch rise of virtual terrorists | NEWS.com.au (via techcrunch)
Thank News Corp for breaking the shocking story of cyberjihadists using the internet, Second Life specifically, to coordinate and train for real-life attacks on us primitives (infidels, spheres, cubes…)
Apparently, with the high level of realism SL provides, both in virtually recreated locations and guns, it offers a great alternative to those old terrorist training camps we’ve now shut down.
Good grief. This is now the second major consumer-level application I’ve worked on that "terrorism experts" have branded a threat to our vital security. I think I’ll retire now, lest I accidentally destroy the world. Up next, Disney’s Cyberspace Mountain is being used by terrorists to design — and ride — their own virtual rollercoasters of destruction.
Never mind that using a mouse and keyboard is no substitute for real military training, or exercise for that matter. Never mind that one can get a better feel for coordinated tactics playing Counterstrike (that secret is out of the bag, I’m afraid — America’s Army is the only truly terror-safe video game because both sides appear as the good guys, thus denying terrorists a vital verisimilitude in training for evil acts.)
I suppose the one good thing about terr’sts using SL is that they’ll be easy to monitor, rate negatively. And if they act up, we can go in and grief the hell out of them.
