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	<title>Comments on: Second Life is the New Afghanistan?</title>
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	<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war</link>
	<description>Advanced Technology Research</description>
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		<title>By: Daniel</title>
		<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war/comment-page-1#comment-4544</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Wed, 15 Aug 2007 06:01:07 +0000</pubDate>
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		<description>Avi, This is why you&#039;re in my frequent reading list.</description>
		<content:encoded><![CDATA[<p>Avi, This is why you&#8217;re in my frequent reading list.</p>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war/comment-page-1#comment-4521</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Mon, 13 Aug 2007 12:13:41 +0000</pubDate>
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		<description>Rock &#039;n Roll was also considered a threat in the early days (and Rap, etc...). But I think the closer analogy in history was the Red Scare, where Hollywood was the alleged subversive agent. 

Somehow, movies were ascribed so much power that they could topple the US by conveying mere thoughts. The main similarity is that the people who fear these things have so little confidence in our ability to withstand challenges, real and imagined, without falling apart.</description>
		<content:encoded><![CDATA[<p>Rock &#8216;n Roll was also considered a threat in the early days (and Rap, etc&#8230;). But I think the closer analogy in history was the Red Scare, where Hollywood was the alleged subversive agent. </p>
<p>Somehow, movies were ascribed so much power that they could topple the US by conveying mere thoughts. The main similarity is that the people who fear these things have so little confidence in our ability to withstand challenges, real and imagined, without falling apart.</p>
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		<title>By: Daniel</title>
		<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war/comment-page-1#comment-4520</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 13 Aug 2007 11:28:14 +0000</pubDate>
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		<description>Bryan, I still remember when Pong and the Atari 2600 were considered a &#039;threat&#039; by the paranoid.</description>
		<content:encoded><![CDATA[<p>Bryan, I still remember when Pong and the Atari 2600 were considered a &#8216;threat&#8217; by the paranoid.</p>
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		<title>By: Bryan Alexander</title>
		<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war/comment-page-1#comment-4512</link>
		<dc:creator>Bryan Alexander</dc:creator>
		<pubDate>Sun, 12 Aug 2007 17:51:24 +0000</pubDate>
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		<description>Since 9-11 just about every electronic medium has been seen as a terrorist venue.  Email, blogs, digital images (remember the steganography panics?), MMOGs, you name it.

It&#039;s partly a component of the larger pattern, of seeing a new medium as scary, uncanny, containing things the speaker fears.</description>
		<content:encoded><![CDATA[<p>Since 9-11 just about every electronic medium has been seen as a terrorist venue.  Email, blogs, digital images (remember the steganography panics?), MMOGs, you name it.</p>
<p>It&#8217;s partly a component of the larger pattern, of seeing a new medium as scary, uncanny, containing things the speaker fears.</p>
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		<title>By: Daniel</title>
		<link>http://www.realityprime.com/articles/breaking-second-life-is-the-new-afghanistan-president-promises-short-war/comment-page-1#comment-4388</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 02 Aug 2007 07:59:12 +0000</pubDate>
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		<description>It doesn&#039;t necessarily strike me as odd. Are the players based in the UK, by chance?

I do know of the possibility for one &#039;Society&#039; in Entropia Universe that may be using it as a strategic playground. But that can&#039;t be confirmed due to the anonymous nature of the players.

I can, however, see where the possibility exists, depending on the platform. In the case of Entropia, however, it&#039;s an actual fantasy scenario with un-worldly creations -- thus, I don&#039;t see it as a place to do simulated training. There are far better games that simulate real-world environments and that are not networked, which anyone can gain strategic principles in war gaming.

For example -- just download any of the US military branchs&#039; games. They&#039;re far more adequate in training than most of the games I&#039;ve seen out on the market.</description>
		<content:encoded><![CDATA[<p>It doesn&#8217;t necessarily strike me as odd. Are the players based in the UK, by chance?</p>
<p>I do know of the possibility for one &#8216;Society&#8217; in Entropia Universe that may be using it as a strategic playground. But that can&#8217;t be confirmed due to the anonymous nature of the players.</p>
<p>I can, however, see where the possibility exists, depending on the platform. In the case of Entropia, however, it&#8217;s an actual fantasy scenario with un-worldly creations &#8212; thus, I don&#8217;t see it as a place to do simulated training. There are far better games that simulate real-world environments and that are not networked, which anyone can gain strategic principles in war gaming.</p>
<p>For example &#8212; just download any of the US military branchs&#8217; games. They&#8217;re far more adequate in training than most of the games I&#8217;ve seen out on the market.</p>
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