<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: C++ Runtime Type System</title>
	<atom:link href="http://www.realityprime.com/articles/c-runtime-type-system/feed" rel="self" type="application/rss+xml" />
	<link>http://www.realityprime.com/articles/c-runtime-type-system</link>
	<description>Advanced Technology Research</description>
	<lastBuildDate>Fri, 23 Jul 2010 15:57:54 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/c-runtime-type-system/comment-page-1#comment-24491</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Tue, 26 Jan 2010 06:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=351#comment-24491</guid>
		<description>Thanks. std::string is pretty portable nowadays. But it&#039;s easy to replace. I tend to not use const char* too much these days because it&#039;s just too prone to bugs.</description>
		<content:encoded><![CDATA[<p>Thanks. std::string is pretty portable nowadays. But it&#8217;s easy to replace. I tend to not use const char* too much these days because it&#8217;s just too prone to bugs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jurgen</title>
		<link>http://www.realityprime.com/articles/c-runtime-type-system/comment-page-1#comment-24444</link>
		<dc:creator>Jurgen</dc:creator>
		<pubDate>Sun, 24 Jan 2010 06:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=351#comment-24444</guid>
		<description>Hi,

I noted that in the Type class you use std::string for storing the name of the class/member. Why not just use const char* ? to make the RTTI system more independent?

Overall a nice, simple and powerful little system.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I noted that in the Type class you use std::string for storing the name of the class/member. Why not just use const char* ? to make the RTTI system more independent?</p>
<p>Overall a nice, simple and powerful little system.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RealityPrime &#187; A Nearly-Automatic C++ Run-Time Type System</title>
		<link>http://www.realityprime.com/articles/c-runtime-type-system/comment-page-1#comment-23116</link>
		<dc:creator>RealityPrime &#187; A Nearly-Automatic C++ Run-Time Type System</dc:creator>
		<pubDate>Mon, 30 Nov 2009 04:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=351#comment-23116</guid>
		<description>[...] Updated here [...]</description>
		<content:encoded><![CDATA[<p>[...] Updated here [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
