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	<title>Comments on: Display Technology</title>
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	<link>http://www.realityprime.com/articles/the-future-of-display</link>
	<description>Advanced Technology Research</description>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-5371</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Wed, 28 Nov 2007 15:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-5371</guid>
		<description>On steering, I can imagine a layered chip that has both coherent light generation and a DMD zone to steer it. 

The optical geometry seems a bit hard to make the contact lens flat enough and still get a big enough range of angles for the lasers on retina. But I&#039;m sure some smart person can figure that part out. Maybe there&#039;s an equivalent to DMD that can individually refract instead of reflect the beams?

It&#039;s a bit out of my expertise. But I&#039;d be happy to write the software if anyone wants to help build this. :)</description>
		<content:encoded><![CDATA[<p>On steering, I can imagine a layered chip that has both coherent light generation and a DMD zone to steer it. </p>
<p>The optical geometry seems a bit hard to make the contact lens flat enough and still get a big enough range of angles for the lasers on retina. But I&#8217;m sure some smart person can figure that part out. Maybe there&#8217;s an equivalent to DMD that can individually refract instead of reflect the beams?</p>
<p>It&#8217;s a bit out of my expertise. But I&#8217;d be happy to write the software if anyone wants to help build this. <img src='http://www.realityprime.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: argv</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-5370</link>
		<dc:creator>argv</dc:creator>
		<pubDate>Wed, 28 Nov 2007 15:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-5370</guid>
		<description>Concerning power supply of contacts:
The output of the lasers are about 100 uW. It&#039;s possbile to supply power of that kind via radio - same as RFID. If the lifetime of the contacts is short like a day or so, a tiny battery should suffice. Power supply shouln&#039;t be a big deal.

I can&#039;t see how one can control all the laser beams, though. Anyone knows?</description>
		<content:encoded><![CDATA[<p>Concerning power supply of contacts:<br />
The output of the lasers are about 100 uW. It&#8217;s possbile to supply power of that kind via radio &#8211; same as RFID. If the lifetime of the contacts is short like a day or so, a tiny battery should suffice. Power supply shouln&#8217;t be a big deal.</p>
<p>I can&#8217;t see how one can control all the laser beams, though. Anyone knows?</p>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-168</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Wed, 17 May 2006 04:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-168</guid>
		<description>I think people would love self-tinting contact lenses if they were readily available and cheap. I found one site at least: http://www.vstk.com/
Personally, I only buy cheap sunglasses because I break or scratch every pair. But we digress.

I promise a highly debatable premise for my next Brain Interface vs. External Sensory VR post.</description>
		<content:encoded><![CDATA[<p>I think people would love self-tinting contact lenses if they were readily available and cheap. I found one site at least: <a href="http://www.vstk.com/" rel="nofollow">http://www.vstk.com/</a><br />
Personally, I only buy cheap sunglasses because I break or scratch every pair. But we digress.</p>
<p>I promise a highly debatable premise for my next Brain Interface vs. External Sensory VR post.</p>
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		<title>By: Ted</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-167</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Wed, 17 May 2006 04:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-167</guid>
		<description>I&#039;m not saying people enjoy wearing glasses.  Most people don&#039;t put lenses against their eyeballs for fun, either.  Once vision problems are routinely repaired, contact lenses will become niche, too.

I agree that 3D display surfaces are going to be more popular than VR glasses.  They&#039;ll also be more popular than VR contact lenses for the same reasons.  But assuming that people want private visual displays at all, glasses will be the better (perhaps only) choice for a long, long time.

Consider: sunglasses that darken in the sun have been around for decades.  Do we have contact lenses that do the same?  How long will it be before people routinely choose to wear photochromic contact lenses instead of sunglasses?  I expect a similar lag time for any subsequent technological advances in glasses.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not saying people enjoy wearing glasses.  Most people don&#8217;t put lenses against their eyeballs for fun, either.  Once vision problems are routinely repaired, contact lenses will become niche, too.</p>
<p>I agree that 3D display surfaces are going to be more popular than VR glasses.  They&#8217;ll also be more popular than VR contact lenses for the same reasons.  But assuming that people want private visual displays at all, glasses will be the better (perhaps only) choice for a long, long time.</p>
<p>Consider: sunglasses that darken in the sun have been around for decades.  Do we have contact lenses that do the same?  How long will it be before people routinely choose to wear photochromic contact lenses instead of sunglasses?  I expect a similar lag time for any subsequent technological advances in glasses.</p>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-166</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Tue, 16 May 2006 23:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-166</guid>
		<description>&quot;as good or as popular&quot; refers to glasses vs contact lenses. I think once they work, the lenses will be much more popular for the reasons I mentioned above.   &lt;br /&gt;&lt;br /&gt;Maybe some people like wearing glasses, but once vision problems are routinely repaired, glasses should become somewhat niche. For the nearer term, I think ubiquitous 3D display surfaces are also going to keep VR glasses somewhat niche. &lt;br /&gt;&lt;br /&gt;Sunglasses are popular for outdoors (at least on the west coast, not so much in NY), but I&#039;d also much rather have a single display tech that goes with my indoor and outdoor life.</description>
		<content:encoded><![CDATA[<p>&quot;as good or as popular&quot; refers to glasses vs contact lenses. I think once they work, the lenses will be much more popular for the reasons I mentioned above.   </p>
<p>Maybe some people like wearing glasses, but once vision problems are routinely repaired, glasses should become somewhat niche. For the nearer term, I think ubiquitous 3D display surfaces are also going to keep VR glasses somewhat niche. </p>
<p>Sunglasses are popular for outdoors (at least on the west coast, not so much in NY), but I&#8217;d also much rather have a single display tech that goes with my indoor and outdoor life.</p>
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		<title>By: Ted</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-165</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Tue, 16 May 2006 23:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-165</guid>
		<description>&lt;i&gt;VR sunglasses will precede any sort of VR contact lenses by a few years at least.&lt;/i&gt;

A few decades, more likely.  We have rudimentary VR sunglasses now.  Current contact lenses are completely passive.

&lt;i&gt;I just don’t think they’ll be as good or as popular 20 years from now.&lt;/i&gt;

As good or as popular as what?

Sure, direct stimulation of neurons to produce high-resolution vision for the casual user is a long ways off.  But so is having a contact lens that acts as both a high-resolution camera and retinal projector.</description>
		<content:encoded><![CDATA[<p><i>VR sunglasses will precede any sort of VR contact lenses by a few years at least.</i></p>
<p>A few decades, more likely.  We have rudimentary VR sunglasses now.  Current contact lenses are completely passive.</p>
<p><i>I just don’t think they’ll be as good or as popular 20 years from now.</i></p>
<p>As good or as popular as what?</p>
<p>Sure, direct stimulation of neurons to produce high-resolution vision for the casual user is a long ways off.  But so is having a contact lens that acts as both a high-resolution camera and retinal projector.</p>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-164</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Tue, 16 May 2006 18:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-164</guid>
		<description>Yeah. I&#039;d agree that, right now, putting eye-tracking on a frame is better than any wireless motion sensing techniques, which is to say neither approach is quite there yet. I don&#039;t believe optical tracking from the eye&#039;s point of view would be so much harder than optical tracking two pupils from a frame, as long as the cameras had instant range information as well as color. You might not need to find correspondences between the two eye&#039;s cameras at all (just a reasonably static scene). But, yes, VR sunglasses will precede any sort of VR contact lenses by a few years at least. I just don&#039;t think they&#039;ll be as good or as popular 20 years from now.&lt;br /&gt;&lt;br /&gt;Anyway, if by &quot;direct stimulation of the optic nerve&quot; you mean a device implanted and trained for individual neurological differences, then yes, that&#039;s likely in 5-10 years, though not desirable for the casual user and far from video fidelity. For people with impaired vision it&#039;ll be a great option though.   &lt;br /&gt;&lt;br /&gt;The technology for focusing EM waves from an external (casually worn) source to control individual neurons (assuming we even know which ones and how) is likely more than 20 years out. It&#039;s not the same as zapping a tumor. I&#039;ll post more on that later. My wife is a neuroscientist, as it happens, so I&#039;ll do more research on that and post again soon.</description>
		<content:encoded><![CDATA[<p>Yeah. I&#8217;d agree that, right now, putting eye-tracking on a frame is better than any wireless motion sensing techniques, which is to say neither approach is quite there yet. I don&#8217;t believe optical tracking from the eye&#8217;s point of view would be so much harder than optical tracking two pupils from a frame, as long as the cameras had instant range information as well as color. You might not need to find correspondences between the two eye&#8217;s cameras at all (just a reasonably static scene). But, yes, VR sunglasses will precede any sort of VR contact lenses by a few years at least. I just don&#8217;t think they&#8217;ll be as good or as popular 20 years from now.</p>
<p>Anyway, if by &quot;direct stimulation of the optic nerve&quot; you mean a device implanted and trained for individual neurological differences, then yes, that&#8217;s likely in 5-10 years, though not desirable for the casual user and far from video fidelity. For people with impaired vision it&#8217;ll be a great option though.   </p>
<p>The technology for focusing EM waves from an external (casually worn) source to control individual neurons (assuming we even know which ones and how) is likely more than 20 years out. It&#8217;s not the same as zapping a tumor. I&#8217;ll post more on that later. My wife is a neuroscientist, as it happens, so I&#8217;ll do more research on that and post again soon.</p>
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		<title>By: Ted</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-163</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Tue, 16 May 2006 17:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-163</guid>
		<description>Yes, of course the two lenses have to render different images all the time, but computing the difference between them requires accurate information about the relative positions, etc. of the eyes at all times.  Glasses could get that information more easily that contact lenses; it&#039;s easier to track eye movements and focal depth with a laser than with some positional sensor.

As for the &quot;NO GLASSES&quot; argument: I think that by the time materials technology reaches the point that all the necessary functionality can be combined in a contact-lens-sized object, we&#039;ll have some form of direct stimulation of the optic nerve.  The former task seems at least as difficult as the latter, if not more so.</description>
		<content:encoded><![CDATA[<p>Yes, of course the two lenses have to render different images all the time, but computing the difference between them requires accurate information about the relative positions, etc. of the eyes at all times.  Glasses could get that information more easily that contact lenses; it&#8217;s easier to track eye movements and focal depth with a laser than with some positional sensor.</p>
<p>As for the &#8220;NO GLASSES&#8221; argument: I think that by the time materials technology reaches the point that all the necessary functionality can be combined in a contact-lens-sized object, we&#8217;ll have some form of direct stimulation of the optic nerve.  The former task seems at least as difficult as the latter, if not more so.</p>
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		<title>By: avi</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-162</link>
		<dc:creator>avi</dc:creator>
		<pubDate>Tue, 16 May 2006 14:47:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-162</guid>
		<description>The two eyes are going to need to render two independent views no matter what. Both would need positional sensors to account for where your eyes are looking (which, with convergence, accomodation, etc.. is almost never in true parallel), how the lens is situated (rotation) and so on.&lt;br /&gt;&lt;br /&gt;While communication between them is needed for determining focal distance (easier than measuring the eye&#039;s own lens), waiting for one &quot;right&quot; view direction would be worse than the perceived error with two separate ones. Filtering both would better solve that and smooth out any jitter in the sensors.  Our vision systems have some built-in image stabilitzation too, especially accounting for eye movements. And I wonder if the contact lens can image reflections off the retina as well as project on it for an extremely precise callibration and image registration? That would be quite cool.&lt;br /&gt;&lt;br /&gt;One of the causes of headaches for HMDs is the fact that the HMD assumes both eyes are in parallel gaze, focused at a fixed depth, and generally not moving. The best systems use eye tracking, but even these have a hard time pre-convolving the image so the eyes get the right focal information in the right parts of the images to avoid headaches (same problem as looking at a blurry image -- worse if it&#039;s blurry due to the wrong kind of filtering).  &lt;br /&gt;&lt;br /&gt;Anyway, the contact lenses, using lasers or holographic renderning would theoretically be able to avoid all that, or at least, they &lt;em&gt;require&lt;/em&gt; us to solve all those problems to make them work.  &lt;br /&gt;&lt;br /&gt;The benefits of contact lenses over glasses are first: NO GLASSES. But all of the above specifics about differential vision apply too. The experience would have to be better because of how the lenses would work, better registration of real and virtual objects, better eye tracking, better focal accomodation. Then there&#039;s what you get with your eyes closed, which glases can&#039;t do. I personally like the idea of popping in and out of a virtual world vs. the real one by closing and opening my eyes.  &lt;br /&gt;&lt;br /&gt;I&#039;m not sure the photovoltaics need to be so advanced as you say. As long as they&#039;re thin and flexible, they can be sealed in a thin coat of polymer but with enough O2-sized holes in the lens itself.</description>
		<content:encoded><![CDATA[<p>The two eyes are going to need to render two independent views no matter what. Both would need positional sensors to account for where your eyes are looking (which, with convergence, accomodation, etc.. is almost never in true parallel), how the lens is situated (rotation) and so on.</p>
<p>While communication between them is needed for determining focal distance (easier than measuring the eye&#8217;s own lens), waiting for one &quot;right&quot; view direction would be worse than the perceived error with two separate ones. Filtering both would better solve that and smooth out any jitter in the sensors.  Our vision systems have some built-in image stabilitzation too, especially accounting for eye movements. And I wonder if the contact lens can image reflections off the retina as well as project on it for an extremely precise callibration and image registration? That would be quite cool.</p>
<p>One of the causes of headaches for HMDs is the fact that the HMD assumes both eyes are in parallel gaze, focused at a fixed depth, and generally not moving. The best systems use eye tracking, but even these have a hard time pre-convolving the image so the eyes get the right focal information in the right parts of the images to avoid headaches (same problem as looking at a blurry image &#8212; worse if it&#8217;s blurry due to the wrong kind of filtering).  </p>
<p>Anyway, the contact lenses, using lasers or holographic renderning would theoretically be able to avoid all that, or at least, they <em>require</em> us to solve all those problems to make them work.  </p>
<p>The benefits of contact lenses over glasses are first: NO GLASSES. But all of the above specifics about differential vision apply too. The experience would have to be better because of how the lenses would work, better registration of real and virtual objects, better eye tracking, better focal accomodation. Then there&#8217;s what you get with your eyes closed, which glases can&#8217;t do. I personally like the idea of popping in and out of a virtual world vs. the real one by closing and opening my eyes.  </p>
<p>I&#8217;m not sure the photovoltaics need to be so advanced as you say. As long as they&#8217;re thin and flexible, they can be sealed in a thin coat of polymer but with enough O2-sized holes in the lens itself.</p>
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		<title>By: Ted</title>
		<link>http://www.realityprime.com/articles/the-future-of-display/comment-page-1#comment-161</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Tue, 16 May 2006 06:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/articles/the-future-of-display#comment-161</guid>
		<description>They feature prominently in Vinge&#039;s &quot;Fast Times at Fairmont High,&quot; and I gather his recent novel RAINBOWS END is set in the same milieu.

How could each lens could act independently in rendering?  It seems like the slightest discrepancy between the two would give the wearer headaches (not to mention ruin any stereoscopic effects).

I hadn&#039;t thought about photovoltaic as an option.  So these lenses simultaneously act as projectors, cameras, antennae (assuming that the CPU is elsewhere), and solar collectors, while remaining flexible, hydrophilic and oxygen-permeable?  Wow.

And for what?  Just so people don&#039;t have to wear glasses?  It just seems that external eyewear would be so much simpler.</description>
		<content:encoded><![CDATA[<p>They feature prominently in Vinge&#8217;s &#8220;Fast Times at Fairmont High,&#8221; and I gather his recent novel RAINBOWS END is set in the same milieu.</p>
<p>How could each lens could act independently in rendering?  It seems like the slightest discrepancy between the two would give the wearer headaches (not to mention ruin any stereoscopic effects).</p>
<p>I hadn&#8217;t thought about photovoltaic as an option.  So these lenses simultaneously act as projectors, cameras, antennae (assuming that the CPU is elsewhere), and solar collectors, while remaining flexible, hydrophilic and oxygen-permeable?  Wow.</p>
<p>And for what?  Just so people don&#8217;t have to wear glasses?  It just seems that external eyewear would be so much simpler.</p>
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