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	<title>Comments on: The Unauthorized History of Virtual Worlds</title>
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	<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds</link>
	<description>Advanced Technology Research</description>
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		<title>By: Virtual Worlds: Past, Present And Future. &#124; 7Wins.eu</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-27653</link>
		<dc:creator>Virtual Worlds: Past, Present And Future. &#124; 7Wins.eu</dc:creator>
		<pubDate>Tue, 22 Jun 2010 06:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-27653</guid>
		<description>[...] Virtual Worlds: Past, Present And Future. &#124; wowVirtual Worlds: Past, Present And Future. RealityPrime  [...]</description>
		<content:encoded><![CDATA[<p>[...] Virtual Worlds: Past, Present And Future. | wowVirtual Worlds: Past, Present And Future. RealityPrime  [...]</p>
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		<title>By: Second Life, First Neko &#171; Virtual Neko in Second Life</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-26673</link>
		<dc:creator>Second Life, First Neko &#171; Virtual Neko in Second Life</dc:creator>
		<pubDate>Sat, 01 May 2010 11:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-26673</guid>
		<description>[...] &#8220;In those brave new worlds, there need be no scarcity, no ugliness, nor pain. We can be whatever we imagine or wish ourselves to be, and suffer none of the limits of ordinary, mundane life.&#8221; &#8211; Avi Bar-Zeev [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;In those brave new worlds, there need be no scarcity, no ugliness, nor pain. We can be whatever we imagine or wish ourselves to be, and suffer none of the limits of ordinary, mundane life.&#8221; &#8211; Avi Bar-Zeev [...]</p>
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		<title>By: Bob Crispen</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-17883</link>
		<dc:creator>Bob Crispen</dc:creator>
		<pubDate>Wed, 03 Jun 2009 07:22:54 +0000</pubDate>
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		<description>Amusing. Because the people who were there at the time are still here.</description>
		<content:encoded><![CDATA[<p>Amusing. Because the people who were there at the time are still here.</p>
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		<title>By: Ken</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-17348</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Fri, 22 May 2009 14:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-17348</guid>
		<description>Just now I came across this post on the blog Transumanar.com: http://tinyurl.com/pqjjm9

&#039;On the IEET and Sentient Development blogs there is an interesting article by Athena Andreadis on “If I Can’t Dance, I Don’t Want to Be Part of Your Revolution!”. Athena says: “Both [transhumanism and cyberpunk] are deeply anhedonic, hostile to physicality and the pleasures of the body, from enjoying wine to playing in an orchestra. I wondered why it had taken me so long to figure this out. After all, many transhumanists use the repulsive (and misleading) term “meat cage” to describe the human body, which they deem a stumbling block, an obstacle in the way of the mind… However, we demean the body at our peril. It’s not the passive container of our mind; it is its major shaper and inseparable partner.&#039;

Athena is making the point I try to make above much more eloquently. 

Needless to say, that Giulio&#039;s view (see link above) does not convince me a bit. And it&#039;s clear to me that &#039;debate&#039; on this issue of the primal and essential value of the (sensibilities and capabilities of) what Giulo calls &#039;biology&#039;, but I would rather call &#039;nature&#039; (the real world as it is emerging by itself and in all its forms, with the beauty not only _in the emerging_ but also _in the emerged_ as is), especially our body - made as disease free as possible! -, is very, very hard. It may be that the core of the debate is a &#039;being&#039;, a &#039;phenomenon&#039; which is _evident_  to you, or not...

Of course I don&#039;t want to suggest that &#039;computer-mediated virtual worlds&#039; always and ultimately boil down to &#039;disembodiment&#039; or processes which are detrimental to our natural sensibilities and capabilities. My concern and key interest is how to _not_ let it come down to that.</description>
		<content:encoded><![CDATA[<p>Just now I came across this post on the blog <a href="http://Transumanar.com" title="http://Transumanar.com" target="_blank">Transumanar.com</a>: <a href="http://tinyurl.com/pqjjm9" rel="nofollow">http://tinyurl.com/pqjjm9</a></p>
<p>&#8216;On the IEET and Sentient Development blogs there is an interesting article by Athena Andreadis on “If I Can’t Dance, I Don’t Want to Be Part of Your Revolution!”. Athena says: “Both [transhumanism and cyberpunk] are deeply anhedonic, hostile to physicality and the pleasures of the body, from enjoying wine to playing in an orchestra. I wondered why it had taken me so long to figure this out. After all, many transhumanists use the repulsive (and misleading) term “meat cage” to describe the human body, which they deem a stumbling block, an obstacle in the way of the mind… However, we demean the body at our peril. It’s not the passive container of our mind; it is its major shaper and inseparable partner.&#8217;</p>
<p>Athena is making the point I try to make above much more eloquently. </p>
<p>Needless to say, that Giulio&#8217;s view (see link above) does not convince me a bit. And it&#8217;s clear to me that &#8216;debate&#8217; on this issue of the primal and essential value of the (sensibilities and capabilities of) what Giulo calls &#8216;biology&#8217;, but I would rather call &#8216;nature&#8217; (the real world as it is emerging by itself and in all its forms, with the beauty not only _in the emerging_ but also _in the emerged_ as is), especially our body &#8211; made as disease free as possible! -, is very, very hard. It may be that the core of the debate is a &#8216;being&#8217;, a &#8216;phenomenon&#8217; which is _evident_  to you, or not&#8230;</p>
<p>Of course I don&#8217;t want to suggest that &#8216;computer-mediated virtual worlds&#8217; always and ultimately boil down to &#8216;disembodiment&#8217; or processes which are detrimental to our natural sensibilities and capabilities. My concern and key interest is how to _not_ let it come down to that.</p>
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		<title>By: Ken</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-17347</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Fri, 22 May 2009 14:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-17347</guid>
		<description>&#039;Computer-mediated virtual worlds are just beginning to catch up with what we do out here in the real world. We buy and sell things. We get and share information. We communicate and “get stuff done.” We can increasingly do all of that in a virtual world too. But we can’t do it nearly as well.&#039;

My concern is that computer-mediated virtual worlds are contributing heavily to the loss of refined sensibility, the full use of our senses, of our body. The &#039;Indian&#039; in us - smelling, moving graciously, experiencing nature with all his senses - killed completely and irrevocably. I don&#039;t mean this in a sentimental, romantic way. Your short list of what we do in the real world, is about manipulating and changing it only, I miss in your summing up our ability to appreciate, sense and enjoy natural beauty _as is_. 

The essential question in my view is: how to rediscover our natural sensibilities and joys - and thereby the wonder and beauty of the natural, &#039;given&#039; world, which comes to light _by itself_  in all its complexity - hand in hand with the virtual technoworlds that may immerse us in an unprecedented fashion. The great danger is, that all our sense-perceptions will be _manufactured_, our interests and joys _programmed_ and _marketed_. 

I see a link here with your excellent remarks in your post &#039;Designer Babies&#039; and would appreciate very much to read (more of) your thoughts on this.

[I  apologize for my Englisch, I&#039;m not a native speaker].</description>
		<content:encoded><![CDATA[<p>&#8216;Computer-mediated virtual worlds are just beginning to catch up with what we do out here in the real world. We buy and sell things. We get and share information. We communicate and “get stuff done.” We can increasingly do all of that in a virtual world too. But we can’t do it nearly as well.&#8217;</p>
<p>My concern is that computer-mediated virtual worlds are contributing heavily to the loss of refined sensibility, the full use of our senses, of our body. The &#8216;Indian&#8217; in us &#8211; smelling, moving graciously, experiencing nature with all his senses &#8211; killed completely and irrevocably. I don&#8217;t mean this in a sentimental, romantic way. Your short list of what we do in the real world, is about manipulating and changing it only, I miss in your summing up our ability to appreciate, sense and enjoy natural beauty _as is_. </p>
<p>The essential question in my view is: how to rediscover our natural sensibilities and joys &#8211; and thereby the wonder and beauty of the natural, &#8216;given&#8217; world, which comes to light _by itself_  in all its complexity &#8211; hand in hand with the virtual technoworlds that may immerse us in an unprecedented fashion. The great danger is, that all our sense-perceptions will be _manufactured_, our interests and joys _programmed_ and _marketed_. </p>
<p>I see a link here with your excellent remarks in your post &#8216;Designer Babies&#8217; and would appreciate very much to read (more of) your thoughts on this.</p>
<p>[I  apologize for my Englisch, I'm not a native speaker].</p>
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		<title>By: Links, back from being away edition&#160;&#124;&#160;Open Mobile Map</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-15714</link>
		<dc:creator>Links, back from being away edition&#160;&#124;&#160;Open Mobile Map</dc:creator>
		<pubDate>Sat, 11 Apr 2009 23:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-15714</guid>
		<description>[...] The [unofficial] History of Virtual Worlds, by Avi Bar-Zeev. [...]</description>
		<content:encoded><![CDATA[<p>[...] The [unofficial] History of Virtual Worlds, by Avi Bar-Zeev. [...]</p>
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		<title>By: Links, back from being away edition&#160;&#124;&#160;Planet Street Map Mobile</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-15707</link>
		<dc:creator>Links, back from being away edition&#160;&#124;&#160;Planet Street Map Mobile</dc:creator>
		<pubDate>Sat, 11 Apr 2009 20:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-15707</guid>
		<description>[...] The [unofficial] History of Virtual Worlds, by Avi Bar-Zeev. [...]</description>
		<content:encoded><![CDATA[<p>[...] The [unofficial] History of Virtual Worlds, by Avi Bar-Zeev. [...]</p>
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		<title>By: links for 2009-03-30 at Simon Scullion</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-15281</link>
		<dc:creator>links for 2009-03-30 at Simon Scullion</dc:creator>
		<pubDate>Mon, 30 Mar 2009 22:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-15281</guid>
		<description>[...] RealityPrime » The [unofficial] History of Virtual Worlds (tags: online secondlife virtualworlds world virtual history) [...]</description>
		<content:encoded><![CDATA[<p>[...] RealityPrime » The [unofficial] History of Virtual Worlds (tags: online secondlife virtualworlds world virtual history) [...]</p>
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		<title>By: David A. Smith</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-15114</link>
		<dc:creator>David A. Smith</dc:creator>
		<pubDate>Tue, 24 Mar 2009 19:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-15114</guid>
		<description>Hi Avi,
You might want to note the NASA efforts that I think really jump started the 80&#039;s including directly influencing VPL. (see the paper &quot;Virtual Environment Display System&quot; Scott Fisher, et al). I think this was the first important work in truly interactive environments that was done after Sutherland. It had a huge impact on my work. 
David</description>
		<content:encoded><![CDATA[<p>Hi Avi,<br />
You might want to note the NASA efforts that I think really jump started the 80&#8217;s including directly influencing VPL. (see the paper &#8220;Virtual Environment Display System&#8221; Scott Fisher, et al). I think this was the first important work in truly interactive environments that was done after Sutherland. It had a huge impact on my work.<br />
David</p>
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		<title>By: Tish Shute</title>
		<link>http://www.realityprime.com/articles/the-unauthorized-history-of-virtual-worlds/comment-page-1#comment-15103</link>
		<dc:creator>Tish Shute</dc:creator>
		<pubDate>Tue, 24 Mar 2009 13:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.realityprime.com/?p=297#comment-15103</guid>
		<description>A great article. Thanks Avi - we forget these histories so quickly.   I agree with your conclusion. And look I forward to the next chapter as the interdimensional border - virtual/real dissolves.</description>
		<content:encoded><![CDATA[<p>A great article. Thanks Avi &#8211; we forget these histories so quickly.   I agree with your conclusion. And look I forward to the next chapter as the interdimensional border &#8211; virtual/real dissolves.</p>
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