Archive for November, 2007
This is purported to be a video of "Google Body," allegedly available next year, though I don’t see any evidence of Google branding or an official press release. If it was a leaked video, I’d think it would make more of a splash on the internets. More likely, it’s an existing 3rd party app or a research project that someone just assumed would be tied to "Google" because people now [finally] get why 3D search, visualization and user-markup is really part of Google’s mission.
The video is also lacking the usual Google simplicity in UI — having to click a body part and then a button to remove that body part each time is cumbersome at best. But the 3D rendering, on the other hand, is very nice.
You can read my previous comments on why making a "Google Body" or "Google Human" for individual body shapes is much harder than just rendering. But this is a nice start. What I really want is something that lets me zoom down to the cellular level, complete with annotations and the ability to overlay personal data. But that’s still a ways off, I think.
On a related note, I mentioned a while back that I’d be making a big announcement about RealityPrime. Well, we’re not quite ready to announce. But I can say this. I’ve been very busy since October, including an upcoming move to LA. In the search for my next interesting gig, I passed on several really cool options, including being software lead on an academic 3D brain/body viewer that would, in fact, handle those individual differences I discussed. I passed on forming a group to re-invent 3D avatars for ultimate portability. And I passed on joining a group that’s blazing a path to use virtual worlds in a serious way.
So what gig did I accept? We’ll announce something soon.